A 7-week group project at Bournemouth University. I and 3 other people worked towards creating a short animated movie that had a procedural city generator at its core.
As the group leader, my work was focused primarily on developing the city generator and building other procedural assets (e.g. the sweeping roads, the lampposts). I was also in charge of rendering from Houdini and was a little bit involved in shading as well.