Strong Oddworld influence in this one (e.g. the hanging rocks, the silhouette foreground). I wanted, as always, to depict a mysterious place without going too much into what's really going on. This time it's a cave that's -maybe- part of a bigger underground place. Was a really fun project to work on and I remember it was so taxing on my computer that upon finishing it, I decided to upgrade right away.
> Lightwave 3D: modelling, texturing, rendering
> XFrog: vegetation
> Photoshop: compositing